![Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in Unity 5 · Issue #129 · siemens/ros-sharp · GitHub Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in Unity 5 · Issue #129 · siemens/ros-sharp · GitHub](https://user-images.githubusercontent.com/1836815/46484957-13efc700-c7fb-11e8-9d14-77ad2dfa0c8a.png)
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in Unity 5 · Issue #129 · siemens/ros-sharp · GitHub
![Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in Unity 5 · Issue #129 · siemens/ros-sharp · GitHub Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in Unity 5 · Issue #129 · siemens/ros-sharp · GitHub](https://user-images.githubusercontent.com/30176214/46294825-f5899180-c596-11e8-8235-337dcf33c3b3.png)
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in Unity 5 · Issue #129 · siemens/ros-sharp · GitHub
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3d meshes - Sometimes can't use the rendered mesh as a collider in Unity? - Game Development Stack Exchange
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How do I fix Mesh Collider not taking the shape of the object? If I turn convex off, I fall straight through the mesh. : r/Unity3D
Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported in Unity 5 · Issue #129 · siemens/ros-sharp · GitHub
![unity3d - How to handle Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5? - Stack Overflow unity3d - How to handle Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5? - Stack Overflow](https://i.stack.imgur.com/wzgza.jpg)
unity3d - How to handle Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5? - Stack Overflow
![unity3d - How to handle Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5? - Stack Overflow unity3d - How to handle Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5? - Stack Overflow](https://i.stack.imgur.com/iL2Cz.jpg)
unity3d - How to handle Non-convex MeshCollider with non-kinematic Rigidbody is no longer supported since Unity 5? - Stack Overflow
![Understanding Physics: Collision Shapes, Mesh vs Hull, Concave vs Convex - for Unity and Buildbox - YouTube Understanding Physics: Collision Shapes, Mesh vs Hull, Concave vs Convex - for Unity and Buildbox - YouTube](https://i.ytimg.com/vi/_uE90sarrrc/mqdefault.jpg)